Tag Archives: Status Update

New year, new polls, new plans?

Hey again. Happy new year and all that, if it is a bit late. I had a horrible weekend or I would have posted sooner. Anyway, two new polls are up now which relate to two of the things in the title of this post, but more on that in a bit. Before that, let me review the old polls. One poll asked what type of VN people preferred and most people definitely wanted the standard VN and/or a choose-your-own adventure style VN over the other choices. This is fine, as those were my top two choices/options anyway and will likely happen whenever I can get to that. The other poll was less productive; it asked what type of animation people wanted to see. Votes were low in both polls, but unfortunately this poll was one vote away from a complete three-way tie. So unfortunately I have no real direction in the animation department; but I will likely do at least one more basic walking animation before trying anything more complex. (No guarantees though.)

So all of this leads me to the next main point, and that is the idea I have been considering recently; about keeping my current two-month per main set schedule even once I get over all this health related crap just to give myself time to make other types of content. Since I can do more complex things now, and/or just make animations at all, I could use the offset month to make animations and/or some type of VN/game content. As I have mentioned before, making any type of game or even just working on a game would take time and effort that I used to not give myself back before this whole health fiasco started. I used to try and get out one story set per month back when I could actually work more; but that left no time for anything else.

As things have gone recently, I have needed two months to make a set just due to my physical limitations, which I am desperately hoping are soon coming to an end. So that hopefully being the case, I now have to consider whether or not to try and resume my old schedule in a couple months, or if I should keep things as they are and do other things as well. So the two polls up now are your way of possibly helping me decide this. One poll asks what your favorite type of content is, and the other asks whether or not you agree with my two-month per main set plan. (I.E. One month for making animations, working on games or whatever else, and the second month for the main set; then repeat.) Votes in these polls are rather important and would be greatly appreciated; though unless there is some strange outpouring against it, I currently plan to do the two month thing.

In regard to RTL 8, I am still working on it; but I have a terrible habit of going back to add/fix things which makes it take longer. (And as noted earlier, the past few days have been horrific and totally unproductive.) Also this is the first of what will surely be a few awkward transition sets in terms of me getting used to my new hardware. So just know that this set will not necessarily look like that much of an improvement compared to previous sets, as the main scene was made on my old computer and it seemed too good to throw out by the time the new one was ready. I have used this limited, old machine to make renders for almost nine months now and this new computer will take some getting used to, as many of my old limitations are now substantially higher than before; so I have to get back into my old mindset of actually creating larger scenes and more complex images, which I had been unable to do previously in Octane.

RTL 8 delayed until January; Happy preemptive New Year!

Hi again. As the title says, I have had to delay RTL 8 until next month due to too much lost time this month due to both making my new computer earlier in the month and now having physical therapy twice a week. (The holidays didn’t help either.) It is also nearing the end of the effectiveness time for the shot in my back which may leave me in crippling physical pain again; so there is no way to know when RTL 8 will get done, but sometime in January for sure I would think. Naturally this will push back everything else that I had planned next month, such as the images for the winning contest entries and another thing; but that can’t really be helped at this point. We will just have to see when I can get this done and how it all ends up working out; but theoretically people wanted monsters, so this should be worth the wait. Hopefully all this physical therapy and stuff will pay off in the long term and help me get over this annoying pain in my back and be able to work on things properly again. In other news, Happy late Holidays and Happy early New Year!

Status update: 12/15

Hey. So I am a bit behind schedule due to a rough past two weeks in terms of physical health and other real life issues, but my new machine is now assembled and almost ready to use on renders. I just need to copy over all my files and transfer some other things and it should be ready. I plan to try and use it for the mini-set and/or RTL 8 preview that I hope to have done by the end of the week. I know there has been a bit of a lack of content recently, but if this works as it should it will more than make up for the delays since I won’t have nearly as many problems rendering anymore. (The general slowness of content recently is still almost entirely due to me not being able to sit for very long [if at all] most of the time which limits what I can do; and there still really isn’t anything more I can do about this.) The polls could use some more votes incidentally, so check those out if you haven’t.

EDIT 12/17: New machine is up and running; with only a few small issues related to porting over all my content that need fixing, it shouldn’t take that long. I am not sure if I will change what I was planning for RTL 8 or not; is is still early enough in the process that I could change it with minimal problems. (I waited to do much of it for this very reason; I was hoping that it would be ready a bit sooner.) However, this would likely push the set into next month a bit; but even that is not certain. I have been working with what little time I had this whole week getting this new computer all set up and working in the hopes that I could use it on this month’s content; but I am not sure I have the time left to do all that this month. The mini-set will have it and will definitely get done this month; the main set it will mainly depend on if I change my original plan or not, as well as my general available time due to my continued back issues. I am still hoping to get preview(s) of something up this weekend, I will do the best that I can to get that done; but I am doing somewhat better recently in terms of health and I do not under any circumstances want to mess up my back again now that it is doing slightly better. I am also trying to go to physical therapy twice a week now which leaves me in too much pain to work usually both the day of and the day after.

Status update: 11/24

Hey. So I am still working on the animation and setting up for RTL 8, (I have been fiddling with RTL 8 concepts too much) as well as looking over the contest entries but I wanted to post a small but hopefully important update. I have been rather busy for the last 24 hours since most of the online black friday/cyber monday deals are live, and as such I bought parts for what I hope to be a great dedicated render machine. If everything works out, it will be far superior to this one for rendering; (I currently only have a basic rendering card shoved into my normal computer, which is far from ideal) but I will withhold details until I get the parts, assemble them, and am certain of this. If this works, my abilities will be greatly enhanced due to having a separate machine to render things and much higher graphical memory; which is my chief limitation right now due to Octane being very restrictive with this.

Also, the polls are doing well and the results for the genre one are actually somewhat surprising; but I will wait to discuss that until the end of this month. I am doing the best that I can to get the animation attempt, an RTL 8 Patreon preview, and the contest entries/winners sorted out by the end of the month; but fair bet something will slip to next month just due to time constraints if nothing else. I am likely going to lose at least two days setting up/testing this new computer when the parts get here, but that is for the greater good by far. Side note, I did not forget that I was going to try opening for commissions; I have just been so busy and will likely be too busy for at least a month so I figured there was no point in posting all that info if I can’t actually take commissions right now. Also a lot of things may change if this new machine works out; so next month could be very interesting.

UPDATE 11/27: Still working on the animation attempt; I keep having real life distractions, as well as assorted problems and/or things to fix. I also think that I will hold off on the RTL 8 preview since it looks like all the parts for my new machine should come early next week and a lot will change if that works out. So I am trying to focus on the animation attempt and finishing going over the contest entries right now. Hopefully either or both of those will get finished this weekend.

New DA stuff posted, tumblr, status update

Hey. So I posted five images to DA just now and submitted them to as many groups as possible. So check those out; there are three totally new images and two new preview images for RTL 7 as well. Also I have a tumblr page, I just keep forgetting to post a link here and/or mention it, so there is a link to it on the right now. Currently, it is mostly just some of the same preview images from here reposted over there; but if you like my work, please help spread the word about it and recirculate these images/posts on tumblr.

In other news, I will try to work on the animation over the weekend but just doing the renders alone is going to take probably over a solid 24 hours or more depending; and that is assuming that I can even get it to work. (Never tried an animation in Octane before, so totally unknown area.) I am still going through the contest entries and hope to have the winners posted around the end of this month. However, given all the assorted things that I am working on right now, (and plan to do in the next month or so) I am not sure I will make the end of the year date I mentioned earlier for the winning entries’ images. I will do the best that I can, but it will likely go into January at least. Anyway I hope to have an animation of some sort ready sometime next week and possibly a preview of the next RTL chapter, but that depends on everything else.

November Patreon mini-set done, new DA stuff soon.

Hey again. The patreon mini-set for the month is done and it is eight images this time! The set features a restrained Salune being used by Zayla’s pet minotaur. The tags should give a fair idea of what is in the images of this mini-set and one preview image is below. It will go out to appropriate patrons next month after payments clear. I had some real issues rendering this one for some reason, but I finally got it done. The DA stuff I am still working on, and that will likely take another day or two. My first octane animation attempt will come after that. The polls are going better than usual, so keep that going.RLAPM15Pre

EDIT 11/19: So I made two or three images for DA, but only one of them rendered without problems. I have no idea why things are having issues all of a sudden; (the mini-set had issues as well) since there should not be enough stuff in these scenes to cause memory problems as far as I can tell, but right now it just doesn’t want to work right (at any acceptable speed and/or without memory problems) for some reason. I left the final renders undone until this morning because I didn’t think getting these to render would be such a problem; (I was hoping the mini-set issue was just something in the scene) I thought that I could just render them, do quick postwork and then post them but apparently not. This might take into tomorrow if I can’t get this working in the next hour or so.

RE-EDIT: Over two hours later, I finally got the other two images for DA working. I just do not have the energy to take the additional hour to post them to DA and then into all the assorted groups I use on DA; I will post it all tomorrow. I also plan to post one or two softcore but new preview image(s) for RTL 7 on DA tomorrow as well.

 

Status update: 11/13

Hi, quick update. So I haven’t gotten much done past basic planning/setup for some things due to assorted distractions this past week; including but not limited to Fallout 4. (Totally forgot that was coming out now; it’s really nice.) Anyway, I hope to get the DA stuff and/or the month’s mini-set done over the weekend/early next week. I have a few ideas for both items, although I am still undecided on what else to try this month; but I am leaning towards an animation attempt with Octane, just to see if I can even do that with the hardware I currently have. The problem there is that I am really hoping to get some new hardware later this month, which would make an attempt now somewhat pointless; but whatever, i will likely try it now anyway.

Contest is now closed, and this month’s plans.

Hey again.

The contest is now closed so I have taken the old contest page down and I will go over the entries that were submitted and select the winners over the next few weeks. I have no idea when the images for the winning entries will be done, but I am aiming for before the end of December. I also had some assorted back issues last weekend/earlier this week due to me overdoing it the previous week finishing up RTL 7 among with things. I had little choice but to get another shot in my spine and hopefully I will not need another, but I need to be more careful regardless.

In other news, I currently am planning to try and either make a small VN this month or a small animation; I am not sure which yet. The next main image set will almost certainly be pushed back into next month as I am feeling particularly drained right now. On that note, more votes in the polls this month would be great; though it likely won’t be in time for a VN made this month, (if that happens) it would be useful to know for future projects. I plan to try and make a few images for DA over the coming week as well since I have been putting that off for almost two weeks now due to assorted problems that keep coming up.

October polls review, new polls up now, and current plans.

Hey. So the polls for October drew less votes than I was hoping, but the results were still somewhat clear. In the game poll, the majority of people seem to want me to stick with my current game idea. The other poll asked if I should stop giving out free stuff; obviously most people said no but a surprising number of people voted to just wait longer, which is actually a possibility. (This poll was mostly posted just to see if anyone actually read the polls or cared what they said, as votes in the polls have been dropping for whatever reason.) Two new polls are up now as well; one asks what kind of player character you prefer to play as in VNs, and the other asks if you prefer sci-fi, fantasy, or modern settings for adult stories/image sets/games. If you are interested in my current/future plans, I explain it after the break here.

Quick side note first: there is less than one week left in the contest, so get your entries in/fixed if you haven’t already!

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RTL 7 final renders starting, set may be done mid-week.

Hi again. So RTL 7 final scene construction is done and I added a few more images that I wasn’t originally planning to, (again) but it is all for the best I think. Normally in my sets there are minor time skips here and there, to cut out parts that aren’t that important; (and/or aren’t exactly sex, so I figured people wouldn’t care) this time I decided to keep most (if not all) of those middle images in. I think it really helps though, as you can essentially figure out the story these images tell without any words on them at all. The problem with me doing that is that I am just now starting final renders, and I am not even sure how much more I can do today; I feel so drained right now having worked so much on this the past three or four days. I did fix a bunch of other small issues as well, (which I usually end up doing during final renders, so some work has been done there) so I am hoping that the final renders process goes smoother than usual this time; but if prior experience tells me anything, it won’t.

I think this set will be extra nice if everything I tried to do/planned works out, and still really good even if one or two things don’t. It also will likely be twice as large as I was planning; whatever that means at this point, since I have a bad habit of going overboard all the time anyway. There will also be some substantial postwork involved in this set, partially due to one thing I am planning to try and include. I will try and get some of the renders done today, but I should have a lot of time tomorrow either way; and the set may get done mid-week if everything goes well and I get a lot of time, but it will definitely be finished by the end of the week at the outside. Side note, there are still almost two weeks left in the contest and a week left in the polls; the game poll I actually am using to gauge interest in my current game idea, so votes there matter a fair bit and would be appreciated.

UPDATE 10/27: I am at least 2/3 done with final renders and things have actually gone fairly smoothly with one truly bizarre exception that I somehow got to fix itself in a way I am not totally sure I understand. I currently have around 30 images, with another 10 or so main ones to go; as well as some other auxiliary renders for a new thing that I am attempting, hence the 2/3 estimate. I should still have a little more time later tonight but I think final renders will wrap up early tomorrow, and then the postwork starts. All the new stuff seems to be working out so far, but the major thing I am worried about is that auxiliary render set and the postwork surrounding it; so I will see how that goes tomorrow. Looks really nice so far though.

UPDATE 10/28: Final and auxiliary renders are done; it took a lot longer than I thought it would to get everything working and fix a few minor issues, but so far it looks like everything is going to work. This set is on track to be my largest and best yet; but we shall see how the postwork goes.