Tag Archives: Animations

New Salune walking animation!

Hi again. The basic walking animation for the month is done, a preview gif is below as before. This animation features Salune walking in a short looping gif. Though not as involved as the previous animation due to there being less items to animate, I think this one turned out better overall due to me having more of an idea of what to do this time around. (I think both the video file and the gif are smoother this time around; there is a slight stutter at the end of the video file again but I think it is from the quick repeat looping when playing it as the stutter disappears in the gif made from that file.)

Unfortunately, the gif maker tool that I use has been neutered somewhat since the last time I used it and I can’t easily make HQ gifs with it currently. I either need something to crop the video file that I use to make the gif or find a new tool to make the gifs with; unfortunately cropping videos in Videostudio X7 is a complete mess that I have yet to fully understand and I know of no other easy to use video to gif converters at this time. I hope to get that figured out by the end of the month to get a HQ gif made for my $15+ patrons, but even if I can’t the original HQ video file included anyway so it shouldn’t make too big a difference. Anyway, here it is; comments and/or feedback welcome.


First Octane animation done!

Hey. So I have completed my first Octane animation attempt and overall things went far better than I was expecting. This is just an animation of Zayla walking but it is easily my best animation so far and I like it a lot. I am posting a half-size gif with watermarks here. The full size version will be sent out to appropriate patrons after payments clear at the start of next month. If you want to help me make more animations like this and/or get access to the full size versions, check out my Patreon page and support me! https://www.patreon.com/redleatherart

I hope to get the contest entries done sometime early next week, but that may get pushed back by new machine assembly/setup/testing.